The GameHub Documentation
  • The GameHub
    • 1. Introduction
      • 1.1 Mission, Vision and Values
      • 1.2 Problem Statement, SMART Goals & Solutions
      • 1.3 The GameHub Token $GHUB
        • 1.3.1 Key functions and Sustainability
        • 1.3.2 Tokenomics and Fee Structure
      • 1.4 Roadmap
    • 2. Telegram Interactive Games Platform
      • 2.1 Game Modes
      • 2.2 Initial Fee structure (USP) & Target Audience
      • 2.3 User Acquisition Strategy
        • 2.3.1 Referral Share
        • 2.3.2 Competitions
        • 2.3.3 Product & Brand Exposure
        • 2.3.4 Community Bonding
        • 2.3.5 Task system
    • 3. The GameHub Casino
      • 3.1 Game Modes & Features
      • 3.2 Programs & Initiatives
      • 3.3 Financial System & Marketing
      • 3.4 Casino Profit Share
      • 3.5 Legal & Security
    • 4. Services and Offerings
      • 4.1 GameHub Studios
      • 4.2 Developer Initiative program
      • 4.3 GameFi Incubation Initiative
      • 4.4 Community & Support
    • 5. Revenue streams
    • 6. Terms & Conditions
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  1. The GameHub
  2. 2. Telegram Interactive Games Platform
  3. 2.3 User Acquisition Strategy

2.3.1 Referral Share

In the Telegram platform, players can send referral links to friends and acquaintances. At the moment that friends and acquaintances accept the link and start playing with funds, their referrers gain a small percentage. As mentioned in paragraph 2.2, 33% percent of the revenue will be used for referral sharing. This implies that the whole pool of 33% will be divided over all referrers.

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Last updated 10 months ago